# United Kingdom (ENG)

#########################################################################
#  European Intervention in Mexico
#########################################################################
event = {
	id = 6900
	random = no
	country = ENG

	trigger = {
		exists = MEX
		event = 7200
		war = { country = FRA country = MEX }
		atwar = no
		flag = { name = flg_euro_intervention value = 1 }
		NOT = {
			relation = { country = MEX data = -50 }
		}
		is_GP = ENG
		NOT = {
			peace_treaty = { country = ENG country = MEX }
		}
	}

	name = "EVT_1500_NAME"
	desc = "EVT_5800_DESC"
	style = 0

	date = { day = 5 month = january year = 1861 }
	offset = 30
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME1500B" # Intervene
		command = { type = war which = MEX }
	}
	action_b = {
		name = "IGNORE" # Ignore
		command = { type = relation which = MEX value = 100  }
	}
}
#########################################################################
#  Queen Victoria
#########################################################################
event = {
	id = 6901
	random = no
	country = ENG

	picture = victoria

	trigger = {
		random = 15
		OR = {
			constitution = { country = ENG type = monarchy }
			constitution = { country = ENG type = constitutional_monarchy }
		}
	}

	name = "EVT_6901_NAME"
	desc = "EVT_6901_DESC"
	style = 0

	date = { day = 1 month = january year = 1837 }
	offset = 29
	deathdate = { day = 30 month = december year = 1837 }

	action_a = {
		name = "ACTIONNAME6901A" # Victoria Regina!
		command = { type = relation which = HAN value = 100 }
		command = { type = trigger which = 3900 }
	}
}
#########################################################################
#  Uprising in Canada
#########################################################################
event = {
	id = 6902
	random = no
	country = ENG

	trigger = {
		random = 4
		OR = { # Ontario
			owned = { province = 152 data = ENG }
			owned = { province = 166 data = ENG }
			owned = { province = 172 data = ENG }
			owned = { province = 173 data = ENG }
			owned = { province = 175 data = ENG }
			owned = { province = 176 data = ENG }
			owned = { province = 177 data = ENG }
			owned = { province = 568 data = ENG }
			owned = { province = 608 data = ENG }
			owned = { province = 609 data = ENG }
			owned = { province = 610 data = ENG }
			owned = { province = 611 data = ENG }
			owned = { province = 613 data = ENG }
			owned = { province = 614 data = ENG }
			owned = { province = 615 data = ENG }
		}
		OR = { # Qubec
			owned = { province = 174 data = ENG }
			owned = { province = 179 data = ENG }
			owned = { province = 180 data = ENG }
			owned = { province = 181 data = ENG }
			owned = { province = 185 data = ENG }
			owned = { province = 573 data = ENG }
			owned = { province = 607 data = ENG }
			owned = { province = 612 data = ENG }
			owned = { province = 630 data = ENG }
			owned = { province = 631 data = ENG }
			owned = { province = 632 data = ENG }
			owned = { province = 637 data = ENG }
		}
	}

	name = "EVT_6902_NAME"
	desc = "EVT_6902_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 100
	deathdate = { day = 30 month = december year = 1845 }

	action_a = {
		name = "ACTIONNAME6902A" # Crush the Rebellion
		command = { type = trigger which = 14135 }
		command = { type = pop_militancy which = 100 value = -2 where = 610 } # Ontario
		command = { type = pop_militancy which = 100 value = -2 where = 631 } # Quebec
	}
	action_b = {
		name = "ACTIONNAME6902B" # Negotiate with the Rebels
		command = { type = pop_militancy which = 100 value = 2 where = 610 } # Ontario
		command = { type = pop_militancy which = 100 value = 2 where = 631 } # Quebec
	}
}


#########################################################################
#  The Aroostook War
#########################################################################
event = {
	id = 6903
	random = no
	country = ENG

	# Triggered by USA 14136

	name = "EVT_6903_NAME"
	desc = "EVT_6903_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6903A" # Accept Truce
		command = { type = relation which = USA value = 50 }
	}
	action_b = {
		name = "ACTIONNAME6903B" # Declare War on USA
		command = { type = relation which = USA value = -200 }
		command = { type = war which = USA }
		command = { type = sleepevent which = 6904 } # ENG
	}
}
#########################################################################
#  Webster-Ashburton Treaty
#########################################################################
event = {
	id = 6904
	random = no
	country = ENG

	trigger = {
		NOT = {
			won_war = { country = ENG country = USA }
			won_war = { country = USA country = ENG }
		}
		NOT = { war = { country = ENG  country = USA } }
		owned = { province = 623 data = ENG } # Easton
		random = 5
	}

	name = "EVT_6904_NAME"
	desc = "EVT_6904_DESC"
	style = 0

	date = { day = 1 month = january year = 1842 }
	offset = 27
	deathdate = { day = 30 month = december year = 1850 }

	action_a = {
		name = "ACTIONNAME6904A" # Ratify Treaty
		command = { type = secedeprovince which = USA value = 623 }
		command = { type = trigger which = 14137 } # USA
	}
}
#########################################################################
#  Independence of Canada
#########################################################################
event = {
id = 6905
random = no
country = ENG

# Triggered by USA 14138

name = "EVT_6905_NAME"
desc = "EVT_6905_DESC"
style = 0

action_a = {
name = "ACTIONNAME6905A" # Accept this tragedy
command = { type = secedestate which = USA value = 130 } #Washington
command = { type = secedestate which = USA value = 131 } #Oregon
command = { type = secedestate which = USA value = 140 } #Idaho
command = { type = secedestate which = USA value = 148 } #Montana
command = { type = secedestate which = USA value = 535 } #Wyoming
command = { type = secedestate which = USA value = 164 } #North Dakota
command = { type = secedestate which = USA value = 559 } #South Dakota
command = { type = secedestate which = USA value = 543 } #Minnesota

# Southern British Columbia:
command = { type = secedeprovince which = USA value = 117 }
command = { type = secedeprovince which = USA value = 136 }
command = { type = secedeprovince which = USA value = 137 }
command = { type = secedeprovince which = USA value = 138 }
command = { type = secedeprovince which = USA value = 124 }
command = { type = secedeprovince which = USA value = 125 }
command = { type = secedeprovince which = USA value = 129 }

# Southern Alberta:
command = { type = secedeprovince which = USA value = 134 }
command = { type = secedeprovince which = USA value = 135 }
command = { type = secedeprovince which = USA value = 144 }
command = { type = secedeprovince which = USA value = 145 }
command = { type = secedeprovince which = USA value = 146 }
command = { type = secedeprovince which = USA value = 147 }

# Southern Saskatchewan:
command = { type = secedeprovince which = USA value = 150 }
command = { type = secedeprovince which = USA value = 151 }
command = { type = secedeprovince which = USA value = 160 }
command = { type = secedeprovince which = USA value = 161 }

command = { type = secedeprovince which = USA value = 623 } # Easton
command = { type = independence which = CAN }
command = { type = prestige value = -100 }
}
action_b = {
name = "ACTIONNAME6905B" # Refuse this gross insult
command = { type = relation which = FRA value = -100 }
command = { type = relation which = PRU value = -100 }
command = { type = relation which = RUS value = -100 }
command = { type = relation which = AUS value = -100 }
command = { type = leave_alliance }
}
}
#########################################################################
#  The Oregon Treaty
#########################################################################
event = {
	id = 6906
	random = no
	country = ENG

	# Triggered by USA 14139

	name = "EVT_6906_NAME"
	desc = "EVT_6906_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6906A" # Accept 49th degree
		command = { type = secedestate which = USA value = 130 } #Washington
		command = { type = secedestate which = USA value = 131 } #Oregon
		command = { type = secedestate which = USA value = 140 } #Idaho
		command = { type = secedestate which = USA value = 148 } #Montana
		command = { type = secedestate which = USA value = 535 } #Wyoming
		command = { type = secedestate which = USA value = 164 } #North Dakota
		command = { type = secedestate which = USA value = 559 } #South Dakota
		command = { type = secedestate which = USA value = 543 } #Minnesota
		command = { type = trigger which = 14299 } #USA
	}
	action_b = {
		name = "ACTIONNAME6906B" # Crave 42nd degree
		command = { type = trigger which = 14140 } # USA
	}
}
#########################################################################
#  The Oregon Treaty
#########################################################################
event = {
	id = 6907
	random = no
	country = ENG

	# Triggered by USA 14139

	name = "EVT_6906_NAME"
	desc = "EVT_6906_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6907A" # Accept 54th degree
		ai_chance = 50

		# Southern British Columbia:
		command = { type = secedeprovince which = USA value = 117 }
		command = { type = secedeprovince which = USA value = 136 }
		command = { type = secedeprovince which = USA value = 137 }
		command = { type = secedeprovince which = USA value = 138 }
		command = { type = secedeprovince which = USA value = 124 }
		command = { type = secedeprovince which = USA value = 125 }
		command = { type = secedeprovince which = USA value = 129 }

		command = { type = secedestate which = USA value = 130 } #Washington
		command = { type = secedestate which = USA value = 131 } #Oregon
		command = { type = secedestate which = USA value = 140 } #Idaho
		command = { type = secedestate which = USA value = 148 } #Montana
		command = { type = secedestate which = USA value = 535 } #Wyoming
		command = { type = secedestate which = USA value = 164 } #North Dakota
		command = { type = secedestate which = USA value = 559 } #South Dakota
		command = { type = secedestate which = USA value = 543 } #Minnesota

		command = { type = trigger which = 14297 }
	}
	action_b = {
		name = "ACTIONNAME6907B" # Ok, let's fight!
		ai_chance = 50
		command = { type = war which = USA }
	}
}
#########################################################################
#  The Venezuela Border Dispute
#########################################################################
#event = {
#	id = 6909
#	random = no
#	country = ENG
#
#	# TODO
#
#	name = "EVT_6909_NAME"
#	desc = "EVT_6909_DESC"
#	style = 0
#
#	action_a = {
#		name = "ACTIONNAME6909A" #
#		command = { }
#	}
#	action_b = {
#		name = "ACTIONNAME6909B" #
#		command = { }
#	}
#}
#########################################################################
#  The Sonderbund Rebellion
#########################################################################
event = {
	id = 6910
	random = no
	country = ENG

	# Triggered by: SWI 1300

	name = "EVT_1300_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6910A" # Diplomatic Support for the Protestants
		command = { type = relation which = SWI value = 100 }
	}
	action_b = {
		name = "ACTIONNAME6910B" # Anti-War Diplomacy
		command = { type = relation which = SWI value = 50 }
	}
}
#########################################################################
#  French Intervention
#########################################################################
event = {
	id = 6911
	random = no
	country = ENG

	# Triggered by: FRA 7218
	trigger = {
		NOT = {
			alliance = { country = ENG country = SWI } # If we have an alliance we will already be at war with France
		}
		NOT = {
			war = { country = ENG country = SWI }
		}
		NOT = {
			war = { country = ENG country = FRA }
		}
	}

	name = "EVT_6911_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6911A" # Threaten them with War
		command = { type = relation which = SWI value = 100 }
		command = { type = trigger which = 7219 }
		command = { type = prestige value = 20 }
	}
	action_b = {
		name = "ACTIONNAME6911B" # Diplomatic Overtures
		command = { type = relation which = SWI value = 50 }
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = AUS value = 50 }
	}
}
#########################################################################
#  Austrian Intervention
#########################################################################
event = {
	id = 6912
	random = no
	country = ENG

	# Triggered by: AUS 1502
	trigger = {
		NOT = {
			alliance = { country = ENG country = SWI } # If we have an alliance we will already be at war with France
		}
		NOT = {
			war = { country = ENG country = SWI }
		}
		NOT = {
			war = { country = ENG country = AUS }
		}
	}

	name = "EVT_6912_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6911A" # Threaten them with War
		command = { type = relation which = SWI value = 100 }
		command = { type = trigger which = 1503 } # AUS
	}
	action_b = {
		name = "ACTIONNAME6911B" # Diplomatic Overtures
		command = { type = relation which = SWI value = 50 }
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = AUS value = 50 }
	}
}

#########################################################################
#  The French back down
#########################################################################
event = {
	id = 6913
	random = no
	country = ENG

	# Triggered by: FRA #20

	name = "EVT_4605_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME4605A" # Sissies!
		command = { type = prestige value = 25 }
	}
}
#########################################################################
#  We are at war with the French
#########################################################################
event = {
	id = 6914
	random = no
	country = ENG

	# Triggered by: FRA #20

	name = "EVT_6914_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6914A" # We'll lick them!
		command = { type = alliance which = SWI }
		command = { type = relation which = SWI value = 100 }
	}
}
#########################################################################
#  The Austrians back down
#########################################################################
event = {
	id = 6915
	random = no
	country = ENG

	# Triggered by: AUS #1503

	name = "EVT_6915_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME4605A" # Sissies!
		command = { type = prestige value = 25 }
	}
}
#########################################################################
#  We are at war with the Austrians
#########################################################################
event = {
	id = 6916
	random = no
	country = ENG

	# Triggered by: AUS 1503

	name = "EVT_6916_NAME"
	desc = "EVT_1300_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6914A" # We'll lick them!
		command = { type = alliance which = SWI }
		command = { type = relation which = SWI value = 100 }
	}
}
#########################################################################
#  Put Diplomatic Pressure on the Dutch
#########################################################################
event = {
	id = 6917
	random = no
	country = ENG

	trigger = {
		exists = BEL
		exists = HOL
		war = { country = HOL country = BEL }
	}

	name = "EVT_6917_NAME"
	desc = "EVT_1505_DESC"
	style = 0

	date = { day = 2 month = january year = 1839 }
	offset = 20
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "YES" # Yes
		command = { type = event_chance which = 7400 value = 35 }
	}
	action_b = {
		name = "NO" # No
		command = { }
	}
}
#########################################################################
#  The London Treaty
#########################################################################
event = {
	id = 6918
	random = no
	country = ENG

	# Triggered by BEL 6700 or 6701

	name = "EVT_1504_NAME"
	desc = "EVT_4602_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1504B" # Sign it
		command = { type = relation which = HOL value = -100 }
		command = { type = relation which = BEL value = 100 }
		command = { type = guarantee which = BEL }
	}
	action_b = {
		name = "ACTIONNAME1504A" # Do not sign it
		command = { type = relation which = HOL value = 100 }
		command = { type = relation which = BEL value = -100 }
	}
}
#########################################################################
#  Intervention in the Belgian Conflict
#########################################################################
event = {
	id = 6919
	random = no
	country = ENG

	# Triggered by BEL 6702

	name = "EVT_1505_NAME"
	desc = "EVT_1505_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1505C" # Support Belgium
		command = { type = relation which = HOL value = -200 }
		command = { type = relation which = BEL value = 200 }
		command = { type = alliance which = BEL }
		command = { type = war which = HOL }
	}
	action_b = {
		name = "ACTIONNAME1505B" # Stay Neutral
		command = { type = relation which = HOL value = -50 }
		command = { type = relation which = BEL value = -50 }
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = AUS value = 50 }
		command = { type = relation which = PRU value = 50 }
	}
	action_c = {
		name = "ACTIONNAME1505A" # Support the Netherlands
		command = { type = relation which = BEL value = -200 }
		command = { type = relation which = HOL value = 200 }
		command = { type = alliance which = HOL }
		command = { type = war which = BEL }
	}
}

#########################################################################
#  The 2nd Oriental Crisis
#########################################################################
event = {
	id = 6920
	random = no
	country = ENG

	picture = 8100

	# Triggered by TUR 1102

	name = "EVT_1508_NAME"
	desc = "EVT_4609_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1508A" # Give Military Guarantee to the Ottomans
		ai_chance=40
		command = { type = relation which = TUR value = 200 }
		command = { type = alliance which = TUR value = 1 where = EGY }
	}
	action_b = {
		name = "ACTIONNAME1508B" # Give Full Diplomatic Support to the Ottomans
		ai_chance=35
		command = { type = relation which = TUR value = 100 }
	}
	action_c = {
		name = "ACTIONNAME1508C" # Declare neutrality in this conflict
		ai_chance=25
		command = { type = relation which = TUR value = -50 }
	}
}

#########################################################################
#  The Jameson Raid
#########################################################################
event = {
	id = 6921
	random = no
	country = ENG

	picture = 6921

	trigger = {
		exists = TRN # Transvaal
		NOT = {
			war = { country = ENG country = TRN }
		}
		OR = {
			owned = { province = 2695 data = ENG }
			owned = { province = 2696 data = ENG }
			owned = { province = 2362 data = ENG }
			owned = { province = 2694 data = ENG }
			owned = { province = 2808 data = ENG }
			owned = { province = 2807 data = ENG }
			owned = { province = 2806 data = ENG }
			owned = { province = 2805 data = ENG }
			owned = { province = 2684 data = ENG }
			owned = { province = 2366 data = ENG }
			owned = { province = 2685 data = ENG }
			owned = { province = 2686 data = ENG }
			owned = { province = 2681 data = ENG }
			owned = { province = 2601 data = ENG }
			owned = { province = 2800 data = ENG }
		}
		government = { country = ENG type = conservative }
		random = 15
	}

	name = "EVT_3005_NAME"
	desc = "EVT_6921_DESC"
	style = 0

	date = { day = 1 month = august year = 1895 }
	offset = 30
	deathdate = { day = 1 month = january year = 1897 }

	action_a = {
		name = "ARGH"
		command = { type = prestige value = -10 }
		command = { type = relation which = TRN value = -200 }
		command = { type = relation which = ORA value = -150 }
	}
}

#########################################################################
#  The Coming of the Boer War
#########################################################################
event = {
	id = 6922
	random = no
	country = ENG

	picture = coming_of_boer_war

	trigger = {
		exists = TRN # Transvaal
		exists = ORA # Oranje Free State
		NOT = {
			war = { country = ENG country = TRN }
		}
		NOT = {
			war = { country = ENG country = ORA }
		}
		NOT = {
			peace_treaty = { country = ENG country = TRN }
		}
		OR = {
			owned = { province = 2695 data = ENG }
			owned = { province = 2696 data = ENG }
			owned = { province = 2362 data = ENG }
			owned = { province = 2694 data = ENG }
			owned = { province = 2808 data = ENG }
			owned = { province = 2807 data = ENG }
			owned = { province = 2806 data = ENG }
			owned = { province = 2805 data = ENG }
			owned = { province = 2684 data = ENG }
			owned = { province = 2366 data = ENG }
			owned = { province = 2685 data = ENG }
			owned = { province = 2686 data = ENG }
			owned = { province = 2681 data = ENG }
			owned = { province = 2601 data = ENG }
			owned = { province = 2800 data = ENG }
		}
	}

	name = "EVT_6922_NAME"
	desc = "EVT_6922_DESC"
	style = 0

	date = { day = 10 month = october year = 1899 }

	action_a = {
		name = "ACTIONNAME6922A" # Press British Claims
		command = { type = trigger which = 17700 } # TRN
	}
	action_b = {
		name = "ACTIONNAME6922B" # Let the Claims Rest
		command = { type = prestige value = -20 }
		command = { type = pop_militancy which = aristocrats value = 1  }
		command = { type = pop_militancy which = officers value = 1  }
		command = { type = pop_militancy which = dutch value = 3  }
	}
}

#########################################################################
#  The Submission of the Boers
#########################################################################
event = {
	id = 6923
	random = no
	country = ENG

	picture = 6923

	# Triggered by 17700 b

	name = "EVT_6923_NAME"
	desc = "EVT_6923_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6923A" # The Empire is Supreme
		command = { type = inherit which = TRN }
		command = { type = prestige value = 10 }
	}
}

#########################################################################
#  The Boer Guerilla Campaign
#########################################################################

event = {
	id = 6924
	random = no
	country = ENG

	picture = 6924

	name = "EVT_6924_NAME"
	desc = "EVT_6924_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6924A" # The Boers Continue to Cause Problems
		command = { type = inherit which = TRN }
		command = { type = prestige value = -25 }
		command = { type = pop_militancy which = dutch value = 8 where = 2693 }
		command = { type = revolt which = dutch value = cavalry where = 2697 }
		command = { type = revolt which = dutch value = cavalry where = 2699 }
		}
	}

#########################################################################
#  The Boer Guerilla Campaign
#########################################################################

event = {
	id = 6950
	random = no
	country = ENG

	picture = 6924

	name = "EVT_6924_NAME"
	desc = "EVT_6924_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6924A" # The Boers Continue to Cause Problems
		command = { type = inherit which = ORA }
		command = { type = prestige value = -25 }
		command = { type = pop_militancy which = dutch value = 8 where = 2701 }
		command = { type = revolt which = dutch value = cavalry where = 2692 }
		}
	}

#########################################################################
#  The Treaty of Vereeniging
#########################################################################

event = {
	id = 6925
	random = no
	country = ENG

	picture = 6925

	trigger = {
		event = 6950
		event = 6924
		random = 10
	}

	name = "EVT_6925_NAME"
	desc = "EVT_6925_DESC"
	style = 0

	date = { day = 1 month = january year = 1902 }
	offset = 30
	deathdate = { day = 1 month = january year = 1910 }

	action_a = {
		name = "ACTIONNAME6925A" # Sign the Treaty
		command = { type = prestige value = 5 }
		command = { type = pop_militancy which = dutch value = -5 where = 2693 }
		command = { type = pop_militancy which = dutch value = -5 where = 2701 }
		}
	}

#########################################################################
#  The Union of South Africa
#########################################################################
event = {
	id = 6926
	random = no
	country = ENG

	trigger = {
		event = 6925
		NOT = {
			exists = TRN # Transvaal
		}
		NOT = {
			exists = ORA # Oranje Free State
		}
	}

	name = "EVT_6926_NAME"
	desc = "EVT_6926_DESC"
	style = 0

	date = { day = 30 month = may year = 1910 }

	action_a = {
		name = "ACTIONNAME6926A" # Give the South Africans Their State
		command = { type = prestige value = 1 }
		command = { type = make_dominion which = SAF }
	}
	action_b = {
		name = "ACTIONNAME6926B" # Now is not the time
		command = { type = prestige value = -5 }
		command = { type = pop_militancy which = dutch value = 2 where = 2693 }
		command = { type = pop_militancy which = dutch value = 2 where = 2701 }
	}
}

##########################################################################
#  England's Troubles Are Ireland's Opportunities
#########################################################################
event = {
	id = 6927
	random = no
	country = ENG

	trigger = {
		random = 1
		atwar = ENG
		OR = {
			owned = { province = 240 data = ENG }
			owned = { province = 241 data = ENG }
			owned = { province = 242 data = ENG }
			owned = { province = 243 data = ENG }
			owned = { province = 244 data = ENG }
			owned = { province = 245 data = ENG }
			owned = { province = 246 data = ENG }
			owned = { province = 247 data = ENG }
			owned = { province = 248 data = ENG }
			owned = { province = 249 data = ENG }
			owned = { province = 250 data = ENG }
		}
	}

	name = "EVT_6927_NAME"
	desc = "EVT_6927_DESC"
	style = 0

	date = { day = 16 month = january year = 1850 }
	offset = 60
	deathdate = { day = 30 month = december year = 1880 }


	action_a = {
		name = "ACTIONNAME6927A" # Trouble in Ireland
		command = { type = prestige value = -1 }
		command = { type = revolt which = irish value = irregular where = 243 }
	}
}

#########################################################################
#  The Land War in Ireland
#########################################################################
event = {
	id = 6928
	random = no
	country = ENG

	trigger = {
		OR = {
			owned = { province = 240 data = ENG }
			owned = { province = 241 data = ENG }
			owned = { province = 242 data = ENG }
			owned = { province = 243 data = ENG }
			owned = { province = 244 data = ENG }
			owned = { province = 245 data = ENG }
			owned = { province = 246 data = ENG }
			owned = { province = 247 data = ENG }
			owned = { province = 248 data = ENG }
			owned = { province = 249 data = ENG }
			owned = { province = 250 data = ENG }
		}
	}

	name = "EVT_6928_NAME"
	desc = "EVT_6928_DESC"
	style = 0

	date = { day = 30 month = may year = 1880 }

	action_a = {
		name = "ACTIONNAME6928A" # The Irish Are Restless
		command = { type = pop_consciousness which = irish value = 1 }
		command = { type = pop_militancy which = irish value = 1 }
	}
}

#########################################################################
#  The Home Rule Debate
#########################################################################
event = {
	id = 6929
	random = no
	country = ENG

	trigger = {
		government = { country = ENG type = liberal }
		random = 3
		NOT = {
			exists = IRE
		}
		OR = {
			owned = { province = 240 data = ENG }
			owned = { province = 241 data = ENG }
			owned = { province = 242 data = ENG }
			owned = { province = 243 data = ENG }
			owned = { province = 244 data = ENG }
			owned = { province = 245 data = ENG }
			owned = { province = 246 data = ENG }
			owned = { province = 247 data = ENG }
			owned = { province = 248 data = ENG }
			owned = { province = 249 data = ENG }
			owned = { province = 250 data = ENG }
		}
	}

	name = "EVT_6929_NAME"
	desc = "EVT_6929_DESC"
	style = 0

	date = { day = 16 month = january year = 1884 }
	offset = 30
	deathdate = { day = 30 month = december year = 1887 }

	action_a = {
		name = "ACTIONNAME6929A" # The Home Rule Bill is Defeated
		command = { type = pop_consciousness which = irish value = 1 }
		command = { type = pop_militancy which = irish value = 1 }
		command = { type = pop_ideology which = 75 value = conservative where = 230 } #The Midlands
		command = { type = pop_ideology which = 50 value = conservative where = 211 } #North Scotland
		command = { type = pop_ideology which = 50 value = conservative where = 214 } #South Scotland


	}
	action_b = {
		name = "ACTIONNAME6929B" # The Home Rule Bill is Adopted
		command = { type = pop_militancy which = british value = 3 where = 240 }
		command = { type = pop_consciousness which = british value = 3 where = 240 }
		command = { type = prestige value = -10 }
		command = { type = make_dominion which = IRE }
		command = { type = pop_militancy which = aristocrats value = 2  }
		command = { type = pop_militancy which = officers value = 2  }
		command = { type = pop_consciousness which = labourers value = -1  }
		command = { type = pop_ideology which = 25 value = conservative }
		command = { type = pop_ideology which = 10 value = reactionary }
		command = { type = trigger which = 6951 }
	}
}

#########################################################################
#  The Easter Rising
#########################################################################
event = {
	id = 6930
	random = no
	country = ENG

	picture = 6930

	trigger = {
		atwar = ENG
		OR = {
			owned = { province = 240 data = ENG }
			owned = { province = 241 data = ENG }
			owned = { province = 242 data = ENG }
			owned = { province = 243 data = ENG }
			owned = { province = 244 data = ENG }
			owned = { province = 245 data = ENG }
			owned = { province = 246 data = ENG }
			owned = { province = 247 data = ENG }
			owned = { province = 248 data = ENG }
			owned = { province = 249 data = ENG }
			owned = { province = 250 data = ENG }
		}
	}

	name = "EVT_6930_NAME"
	desc = "EVT_6930_DESC"
	style = 0

	date = { day = 24 month = april year = 1916 }

	action_a = {
		name = "ACTIONNAME6930A" # The Irish Are Turning Against Us
		command = { type = pop_militancy which = irish value = 3 }
		command = { type = revolt which = irish value = irregular where = 243 }
	}
}

#########################################################################
#  The Anglo-Irish War
#########################################################################
event = {
	id = 6931
	random = no
	country = ENG

	trigger = {
		event = 6930
		OR = {
			owned = { province = 240 data = ENG }
			owned = { province = 241 data = ENG }
			owned = { province = 242 data = ENG }
			owned = { province = 243 data = ENG }
			owned = { province = 244 data = ENG }
			owned = { province = 245 data = ENG }
			owned = { province = 246 data = ENG }
			owned = { province = 247 data = ENG }
			owned = { province = 248 data = ENG }
			owned = { province = 249 data = ENG }
			owned = { province = 250 data = ENG }
		}
		NOT = {
			atwar = ENG
		}
	}

	name = "EVT_6931_NAME"
	desc = "EVT_6931_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 30
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME6931A" # The Irish Are Becoming Ungovernable
		command = { type = pop_militancy which = irish value = 3 where = 240 }
		command = { type = prestige value = -10 }
		command = { type = revolt which = irish value = irregular where = 243 } #Dublin
		command = { type = revolt which = irish value = irregular where = 246 } #Galway
		command = { type = revolt which = irish value = irregular where = 249 } #Cork
	}
}


#########################################################################
#  The Boxer Rebellion
#########################################################################
event = {
	id = 6932
	random = no
	country = ENG

	# Triggered by CHI 12525

	trigger = {
		NOT = {
			peace_treaty = { country = ENG country = CHI }
		}
	}

	name = "EVT_1527_NAME"
	desc = "EVT_1527_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1503B" # Declare War on China!
		ai_chance = 50
		command = { type = war which = CHI }
	}
	action_b = {
		name = "ACTIONNAME1527B" # Stay out of this
		ai_chance = 50
		command = { type = prestige value = -1 }
	}
}

#########################################################################
#  The Boxer Rebellion
#########################################################################
event = {
	id = 6944
	random = no
	country = ENG

	# Triggered by CHI 12525

	trigger = {
		NOT = {
			peace_treaty = { country = ENG country = CHI }
		}
	}

	name = "EVT_1527_NAME"
	desc = "EVT_1527_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1503B" # Declare War on China!
		ai_chance = 90
		command = { type = war which = CHI }
	}
	action_b = {
		name = "ACTIONNAME1527B" # Stay out of this
		ai_chance = 10
		command = { type = prestige value = -1 }
	}
}

#########################################################################
#  Punish Annam!
#########################################################################
event = {
	id = 6933
	random = no
	country = ENG

	trigger = {
		flag = { name = flg_ANNa value = 1 }
		exists = ANN
		NOT = {
			war = { country = ENG country = ANN }
		}
		random = 1
		NOT = {
			peace_treaty = { country = ENG country = ANN }
		}
	}

	name = "EVT_6933_NAME"
	desc = "EVT_6933_DESC"
	style = 0

	date = { day = 2 month = january year = 1841 }
	offset = 60
	deathdate = { day = 30 month = december year = 1851 }

	action_a = {
		name = "ACTIONNAME2512A" # Punishment
		ai_chance = 5
		command = { type = war which = ANN }
	}
	action_b = {
		name = "IGNORE" # Ignore
		ai_chance = 95
		command = { type = prestige value = -5 }
	}
}

#########################################################################
#  Punish Annam!
#########################################################################
event = {
	id = 6934
	random = no
	country = ENG

	trigger = {
		flag = { name = flg_ANNb value = 1 }
		exists = ANN
		NOT = {
			war = { country = ENG country = ANN }
		}
		random = 1
		NOT = {
			peace_treaty = { country = ENG country = ANN }
		}
	}

	name = "EVT_6933_NAME"
	desc = "EVT_6933_DESC"
	style = 0

	date = { day = 2 month = january year = 1841 }
	offset = 130
	deathdate = { day = 30 month = december year = 1851 }

	action_a = {
		name = "ACTIONNAME2512A" # Punishment
		ai_chance = 5
		command = { type = war which = ANN }
	}
	action_b = {
		name = "IGNORE" # Ignore
		ai_chance = 95
		command = { type = prestige value = -5 }
	}
}

#########################################################################
#  The Trent Affair
#########################################################################
event = {
	id = 6935
	random = no
	country = ENG

	# Triggered by USA 14179

	name = "EVT_6935_NAME"
	desc = "EVT_6935_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6935A" # Avert war
		command = { type = prestige value = -10 }
	}
	action_b = {
		name = "ACTIONNAME6935B" # Rule Britannia!
		command = { type = war which = USA }
		command = { type = alliance which = CSA value = 0}
		command = { type = relation which = USA value = -200 }
		command = { type = relation which = CSA value = 200 }
		command = { type = prestige value = 50 }
		command = { type = pop_militancy which = irish value = 1 }
		command = { type = pop_consciousness which = irish value = 1 }
		command = { type = pop_militancy which = clerks value = 2 }
	}
}

#########################################################################
#  Independence of Canada
#########################################################################
event = {
	id = 6936
	random = no
	country = ENG

	# Triggered by USA 14138

	name = "EVT_6905_NAME"
	desc = "EVT_6905_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6905A" # Accept this tragedy
		command = { type = secedestate which = USA value = 130 } #Washington
		command = { type = secedestate which = USA value = 131 } #Oregon
		command = { type = secedestate which = USA value = 140 } #Idaho
		command = { type = secedestate which = USA value = 148 } #Montana
		command = { type = secedestate which = USA value = 535 } #Wyoming
		command = { type = secedestate which = USA value = 164 } #North Dakota
		command = { type = secedestate which = USA value = 559 } #South Dakota
		command = { type = secedestate which = USA value = 543 } #Minnesota
		command = { type = secedestate which = USA value = 139 } # British Columbia
		command = { type = secedestate which = USA value = 160 } # Saskatchewan
		command = { type = secedestate which = USA value = 162 } # Manitoba
		command = { type = secedestate which = USA value = 10 } # Northwest Territories
		command = { type = secedestate which = USA value = 146 } # Alberta
		command = { type = secedestate which = USA value = 635 } # New Brunswick
		command = { type = secedestate which = USA value = 633 } # Nova Scotia
		command = { type = secedeprovince which = USA value = 623 } # Easton
		command = { type = secedeprovince which = USA value = 632 }
		command = { type = secedeprovince which = USA value = 637 }
		command = { type = independence which = QUE }
		command = { type = independence which = CAN }
		command = { type = secedestate which = USA value = 608 } # Ontario
		command = { type = secedestate which = USA value = 631 } # Quebec
		command = { type = secedeprovince which = USA value = 183 } #Labrador
		command = { type = secedeprovince which = USA value = 184 } #Labrador
		command = { type = secedeprovince which = USA value = 189 } #Labrador
		command = { type = prestige value = -100 }
		command = { type = trigger which = 14180 } # USA
	}
	action_b = {
		name = "ACTIONNAME6905B" # Refuse this gross insult
		command = { type = relation which = FRA value = -100 }
		command = { type = relation which = PRU value = -100 }
		command = { type = relation which = RUS value = -100 }
		command = { type = relation which = AUS value = -100 }
		command = { type = leave_alliance }
	}
}
#########################################################################
#  Punish Burma!
#########################################################################
event = {
	id = 6937
	random = no
	country = ENG

	# Triggered by BUR 13200 and 13201

	trigger = {
		random = 50
		NOT = {
			peace_treaty = { country = ENG country = BUR }
		}
	}

	name = "EVT_2512_NAME"
	desc = "EVT_6937_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME2512A" # Punishment
		ai_chance = 60
		command = { type = war which = BUR }
	}
	action_b = {
		name = "IGNORE" # Ignore
		ai_chance = 40
		command = { type = prestige value = -5 }
	}
}

#########################################################################
#  The Opium Trade
#########################################################################
event = {
	id = 6938
	random = no
	persistent = yes
	country = ENG

	# Triggered by CHI 12500

	name = "EVT_6938_NAME"
	desc = "EVT_6938_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6938A" # The Funds are Pouring in!
		command = { type = treasury value = 500 }
	}
}

#########################################################################
#  China threatens British merchants in Guangzhou
#########################################################################
event = {
	id = 6939
	random = no
	country = ENG

	# Triggered by CHI 12503

	name = "EVT_6939_NAME"
	desc = "EVT_6939_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6939A" # Prepare for War
		command = { type = event_chance which = 12500 value = 100 } # CHI
	}
	action_b = {
		name = "ACTIONNAME6939B" # Enforce Opium Prohibition
		command = { type = trigger which = 12504 } # CHI
	}
}

#########################################################################
#  Murder at Guangzhou
#########################################################################
event = {
	id = 6940
	random = no
	country = ENG

	trigger = {
		NOT = {
			peace_treaty = { country = ENG country = CHI }
		}
		NOT = {
			war = { country = ENG country = CHI }
		}
	}

	name = "EVT_6940_NAME"
	desc = "EVT_6940_DESC"
	style = 0

	date = { day = 7 month = july year = 1839 }

	action_a = {
		name = "ACTIONNAME1503B" # Declare War on China
		command = { type = war which = CHI }
		command = { type = trigger which = 12505 } # CHI
	}
	action_b = {
		name = "ACTIONNAME6940B" # Order Elliot to hand the Sailor over
		command = { type = pop_militancy which = 100 value = 1 }
	}
}

#########################################################################
#  The Convention of Chuanbi
#########################################################################
event = {
	id = 6941
	random = no
	country = ENG

	# Triggered by CHI 12506

	name = "EVT_6941_NAME"
	desc = "EVT_6941_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6941A" # We are not pleased. The war is still on!
		command = { }
	}
}

#########################################################################
#  The Crimean War
#########################################################################
event = {
	id = 6942
	random = no
	country = ENG

	picture = crimean_wars

	trigger = {
		NOT = { war = { country = ENG country = RUS } }
		NOT = { alliance = { country = ENG country = RUS } }
		NOT = { war = { country = ENG country = TUR } }
		NOT = { war = { country = FRA country = ENG } }
		NOT = { satellite = { country = ENG country = RUS } }
		war = { country = RUS country = TUR }
		event = 1111 # TUR
		NOT = {
			peace_treaty = { country = ENG country = RUS }
		}
	}

	name = "EVT_1111_NAME"
	desc = "EVT_1111_DESC"
	style = 0

	date = { day = 4 month = july year = 1853 }
	offset = 30
	deathdate = { day = 4 month = july year = 1860 }

	action_a = {
		name = "ACTIONNAME6942A" #Declare War on Russia
		command = { type = alliance  which = TUR value = 1 }
		command = { type = war which = RUS }
	}
	action_b = {
		name = "ACTIONNAME6942B" #Maybe later
		command = { type = prestige value = -25  }
	}
}
#########################################################################
#  The Arrow Incident
#########################################################################
event = {
	id = 6943
	random = no
	country = ENG

	trigger = {
		atwar = no
		flag = { name = flg_Opium_War_Lost value = 1 }
		NOT = {
			peace_treaty = { country = ENG country = CHI }
		}
		NOT = {
			war = { country = ENG country = CHI }
		}
	}

	name = "EVT_6943_NAME"
	desc = "EVT_6943_DESC"
	style = 0

	date = { day = 8 month = october year = 1856 }
	offset = 15
	deathdate = { day = 4 month = july year = 1865 }

	action_a = {
		name = "ACTIONNAME1503B" # Declare War on China
		command = { type = war which = CHI }
		command = { type = trigger which = 12515 } # CHI
	}
	action_b = {
		name = "ACTIONNAME6942B" # War does not serve our Purposes
		command = { type = prestige value = -50 }
	}
}


#########################################################################
#  Texas asks for the Protection of the British Empire
#########################################################################
event = {
	id = 6945
	random = no
	country = ENG

	# Triggered by TEX 14405

	name = "EVT_6945_NAME"
	desc = "EVT_6945_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME6945A" # The Texans are Wise!
		command = { type = make_dominion which = TEX }
		command = { type = relation which = TEX value = 100 }
		command = { type = relation which = USA value = -150 }
		command = { type = relation which = MEX value = -50 }
	}
	action_b = {
		name = "DECLINE"
		command = { type = relation which = TEX value = -50 }
		command = { type = relation which = USA value = 50 }
		command = { type = relation which = MEX value = 20 }
	}
}
#########################################################################
#  Canada get Dominion status
#########################################################################
event = {
	id = 6946
	random = no
	country = ENG

	trigger = {
			atwar = no
			ai = yes
			random = 10
			OR = {
			owned = { province = 25 data = ENG } #British colonize Alberta
			owned = { province = 132 data = ENG }
			owned = { province = 142 data = ENG }
			}
			OR = {
			owned = { province = 153 data = ENG } #British colonize Saskatchewan
			owned = { province = 149 data = ENG }
			owned = { province = 157 data = ENG }
			}
			NOT = { exists = CAN }
			NOT = { exists = QUE }
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1867 }
	offset = 20
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = make_dominion which = CAN }
	}
}
#########################################################################
#  Australia get Dominion status
#########################################################################
event = {
	id = 6947
	random = no
	country = ENG

	trigger = {
				atwar = no
				ai = yes
				random = 10
				NOT = { exists = AST }
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1901 }
	offset = 30
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = make_dominion which = AST }
	}
}
#########################################################################
#  New Zealand get Dominion status
#########################################################################
event = {
	id = 6948
	random = no
	country = ENG

	trigger = {
				atwar = no
				ai = yes
				random = 10
				NOT = { exists = NWZ }
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1907 }
	offset = 30
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = make_dominion which = NWZ }
	}
}

#########################################################################
#  The Treaty of Nanjing - british response (By OHGamer)
#########################################################################
event = {
	id = 6949
	random = no
	persistent = no
	country = ENG

	#Triggered by CHI12507A

	name = "EVT_12507_NAME"
	desc = "EVT_12507_DESC"
	style = 0


	action_a = {
		name = "ACTIONNAME14166A" #Accept Terms
		ai_chance = 100
		command = { type = peace  which = CHI value = 0 } 
		command = { type = relation which = CHI value = 100 }
		command = { type = treasury value = 1000 }
		command = { type = prestige value = 50 }
	}
	action_b = {
		name = "ACTIONNAME12703B" #Reject
		ai_chance = 0
		command = { type = prestige value = -50 }
		command = { type = relation which = USA value = -50 } 
		command = { type = relation which = FRA value = -50 }
		command = { type = relation which = RUS value = -50 }
	}
}


event = {
	id = 6951
	random = no
	country = ENG

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = IRE value = 240 } #Belfast
		}
	}